Messaging Library

Stigma-Free Language

The words Playbook chooses — and the ones it retires — so every piece of copy respects players, avoids pathologizing, and reaches everyone instead of only the people who already think a message is about them.

This is person-first language applied to gambling content: put the individual before the condition, the behavior, or the label. It’s standard practice in any health-adjacent field, and for Playbook it’s the difference between copy that lands and copy that gets dismissed in the first three words. The swaps below are configured in the brand system and apply across social, app, email, print, and in-venue copy.

Why person-first language matters

Labels shut people down. A player who reads “problem gambler” and doesn’t see themselves in it dismisses the whole message as “not for me.” A player who does see themselves in it often feels shame — and shame drives avoidance, not engagement. Reach for neutral, universal framing and the same message works for everyone.

There’s a second reason, and it’s structural. Playbook Tier 1 content is entertainment literacy — it’s for everyone. The moment copy uses clinical or diagnostic language, it has crossed into Tier 2 territory and lost most of its audience. Keeping the language stigma-free is what keeps the content in Tier 1 at all.

Labels shut people down

A clinical label is a filter: it quietly excludes everyone who doesn’t self-identify, and shames anyone who does.

Language shapes perception

“Gambling addict” reduces a person to a condition. “Person experiencing difficulty with gambling” acknowledges the difficulty without defining the person by it.

Tier 1 doesn’t diagnose

Entertainment literacy is for everyone. Diagnostic language is the line where Tier 1 ends and Tier 2 begins.

The term-swap guide

The swaps Playbook leans on most, grouped by the kind of problem each term creates — clinical, judgmental, paternalistic, industry jargon, or fear-based. Where the recommendation is “don’t use the frame,” the fix isn’t a synonym; it’s rewriting around the idea entirely.

CategoryAvoidUse insteadWhy
Clinical / pathological Problem gambler Player / person A clinical label that defines someone by a condition. “Player” is neutral and includes everyone.
Clinical / pathological Gambling addiction Difficulty with gambling “Addiction” is a clinical diagnosis. Reserve it for Tier 2 clinical contexts only.
Clinical / pathological Compulsive gambling Repeated patterns / difficulty stopping “Compulsive” implies the person has lost control. Describe the behavior instead.
Clinical / pathological Gambling disorder Difficulty with gambling A DSM-5 diagnosis. Appropriate in clinical or regulatory content, never in Tier 1.
Judgmental Gambler Player “Gambler” carries negative connotations; “player” is neutral and inclusive.
Judgmental Irresponsible gambling Don’t use the frame Implies moral failure. Playbook doesn’t judge how people play.
Judgmental Wasting money Entertainment spending / play costs Judging how someone spends their money is not Playbook’s job.
Judgmental Losing control Describe the specific behavior Labels the person as out of control. Name what’s happening instead.
Judgmental Bad habits Play patterns “Bad” is a judgment; “patterns” is neutral and observable.
Paternalistic Responsible gambling Set a budget / know the odds A generic label that drives no action — and quietly implies irresponsibility.
Paternalistic Smart play / play smart Name the specific behavior Generic and slightly condescending, the same issue as “responsible gambling.”
Paternalistic You should You can / Consider / Here’s an option “Should” is prescriptive. Playbook offers; it doesn’t instruct.
Paternalistic We recommend Here’s what’s available Sounds like a prescription. Let the player decide.
Industry jargon Intervention Feature / tool “Intervention” is something done to you; a “tool” is something done for you.
Industry jargon Harm minimization Describe the specific benefit Public-health jargon. Players don’t think in terms of “harm.”
Industry jargon Reality check Session reminder “Reality check” implies the player has lost touch with reality.
Industry jargon Restrictions Limits / your limits “Restrictions” implies external control; “limits” implies ownership.
Fear-based WARNING Heads up / here’s what to know “Warning” triggers avoidance; “heads up” triggers attention.
Fear-based Odds are against you / stacked against you The house edge is [specific number] Same fact, different framing. One threatens; one informs.
Fear-based Destroy / ruin Don’t catastrophize Catastrophizing drives avoidance, not engagement.
A worked example

The swaps aren’t about sounding softer — they’re about reaching more people. “At-risk populations should use tools” creates a category of people and asks them to opt in. “These tools are available to every player” offers the same tools to everyone and labels no one. Same tools, far wider reach.

Quick reference card

The swaps every content reviewer should know by heart. Pin this; check every piece of copy against it before it ships.

Don’t writeWrite instead
Problem gamblerPlayer
Responsible gamblingSet a budget / Know the odds / Check your session
GamblerPlayer
Gambling addictionDifficulty with gambling (or don’t label — describe)
Self-excludeTake a break / Pause your account
InterventionFeature / Tool
Reality checkSession reminder
You shouldYou can
WARNINGHeads up
Odds are against youThe house edge is [specific number]

Tier 1 vs. Tier 2: where the rules flex

Stigma-free language is close to universal, but a handful of clinical terms are genuinely correct in the right setting. The boundary is the tier, not the word.

The boundary

Tier 1 (entertainment literacy, player-facing) follows this guide strictly. Tier 2 (clinical support, regulatory filings) may use clinical terms where accuracy genuinely requires them — but always with person-first framing. “Addiction” and “gambling disorder” have a place in a clinical referral; they have none in a social post. When you’re unsure which tier you’re in, you’re almost always in Tier 1.

TermTier 1 (player-facing)Tier 2 (clinical / regulatory)
Self-exclusion“Take a break” / “Pause your account”Acceptable in formal documentation
Gambling disorderDon’t useAcceptable in clinical referral content
Problem gamblingDon’t use as a labelAcceptable when describing a recognized clinical concept
Treatment“Support” / “Help”Acceptable in clinical referral content
Intervention“Feature” / “Tool”Acceptable in regulatory filings
At-riskDon’t use as a player labelAcceptable in internal analytics and clinical assessments
AddictionDon’t useAcceptable in Tier 2 clinical content with person-first framing
Recovery“Moving forward” / “Next steps”Acceptable in Tier 2 support content

The 8-point stigma audit

A checklist to run against any copy before it goes live. Work through it top to bottom; each point catches a different way stigma sneaks in.

  1. Person-first checkDoes the copy define anyone by a condition? “Problem gambler” defines. “Player experiencing difficulty” describes.
  2. Label scanSearch for: problem gambler, addict, compulsive, pathological, disordered, at-risk, victim. Replace each with a person-first alternative.
  3. Judgment checkDoes the copy imply moral failure — “irresponsible,” “reckless,” “wasting money”? Replace with neutral descriptions.
  4. Fear checkDoes the copy use scare tactics — “WARNING,” “danger,” “destroy,” “ruin”? Replace with factual statements.
  5. Jargon scanSearch for: intervention, harm minimization, self-exclude (in Tier 1), reality check, wagering behavior. Replace with plain-language alternatives.
  6. Paternalism checkDoes the copy tell players what they should do — “you should,” “we recommend,” “for your own good”? Reframe as options and information.
  7. Agency checkDoes the player have choice? “Your account has been restricted” removes agency; “You’ve hit your limit” preserves it.
  8. Read-aloud testRead the copy aloud. Does it sound like a friend talking — or a doctor, a lawyer, or a parent? If the latter, rewrite.

How to run it

New content

Run all eight checks before publication. It takes a couple of minutes and catches the issues a reader would catch in a couple of seconds.

Existing content

Prioritize checks 1, 2, and 4 — labels, clinical terms, and fear language. These cause the most harm and are the fastest to spot.

Quarterly audit

Review all live copy against the full eight-point list once per quarter, so drift gets caught before it accumulates.

Training

Use the before/after pairs in Tone in Action as ready-made training material for content teams, and bring customer-facing staff up to speed through Playbook Academy.

Where this connects

The audit is the enforcement layer for the preferred-language guidance in Voice & Tone, and it pairs naturally with Tone in Action — the same swaps, shown as full before/after rewrites.

Source in the Playbook repo: messaging/stigma-free-language.md